Ohohoho, you have no idea what you’ve just unleashed! Once I get started on Kartia, I’ll never shut up!
The Legend of Kartia is set in a world where anything can be created by using magical cards called kartia. The game has two separate storylines, which intersect at some points. One of the storylines follows the life of Lacryma Christi, a shrine warrior who basically lives and breathes law and religion. Her story concentrates a lot on Lacryma’s personal struggles as she learns that the world is not as black and white as she thought. The main character of the other story is Toxa Classico, a rather childish and indecisive knight. His story is a classic “save the damsel is distress” with a twist or two. Both stories involve the same group of villains: Akueldo, an organization of extremist encrypters. Encrypters are a kind of kartia specialists who do a lot of research on the subject and the extremists find that laws are holding their progress back and so they rebel against the system. Doesn’t sound all that evil except that they do some really quite terrible things and although they (or most of them) probably don’t mean it, their main goal might actually destroy the world. So yeah. They need to be stopped.
My favourite things about the game are probably the story, the method of storytelling and the characters. The two intertwining stories create an interesting dynamic: one story raises a whole bunch of questions and the other one answers them. To get the full picture of what’s going on you need to play both stories, take note of all the pieces of information and then connect the dots. Though they do work pretty well as individual stories too. The characters are interesting and likeable. We see a lot of internal struggle and character development, which is awesome.
As for the game mechanics, it’s a pretty simple turn-based strategy RPG spiced up by kartia magic and a bunch of other fun details. Personally I like it and this was actually the game that made me fall in love with the turn-based strategy genre. Sadly, it’s a bit too easy to be truly challenging and the AI is pretty terrible. In the later game where my units were overleveled 50% of the battle time was spent on chasing down the enemies who were constantly running away from me instead of even trying to attack.
Wow, that was long. Sorry for rambling so much, haha.